IDW '19
IDW on Facebook

 

International Display Workshops (IDW) includes a variety of topics and aspects of display technologies, systems, processes and applications. In particular, this year’s IDW will feature the following 4 special topics and 2 topical sessions, which are extremely timely, as well as 16 general topics. The special topics are these recent hot topics: AR/VR and Hyper Reality, Automotive Displays, Micro/Mini LEDs, and Quantum Dot Technologies. The topical sessions are topic for new technologies: Artificial Intelligence and Smart Society, and 3DSA2019. This year IDW is held in conjunction with 3DSA2019:The 11th International Conference on 3D Systems and Applications.
The IDW Scope includes a variety of topics of display materials and components, display devices, electronic system, quality evaluation, interactive technologies, manufacturing processes and equipment, and applications listed below. We encourage the submission of original papers on all aspects of research, technical development, measurement systems, driving methods, data management and applications of information displays, and related technologies. We particularly encourage submissions on topics of emerging interest in the research and development communities.

Special Topic of Interest
Topical Session
Topics of Scope

Special Topics of Interest

AR/VR and Hyper Reality

This topic will cover all aspects of technologies related to display applica- tions closest to the end user such as virtual reality, augmented reality (mixture of VR and the real world), and hyper reality (hyper-realistic systems). Regarding recent development of VR devices, authors of all accepted papers are highly encouraged to present their demo in the I-DEMO session.

Scopes
1) Hardware: sensors, circuits, and displays including light field camera, motion capture, holographic technology, and HMD/HUD
2) Software technique: image processing, computer vision, computer graphics, audio-visual processing, and human-computer interaction
3) Application: systems for industry, medical, and education
4) The human factor in AR, VR, and hyper-realistic systems

Automotive Displays

The significance of visual interface has been increasing in automobiles. This topic will cover all aspects of display technologies used in or outside of automobiles, including the following scopes.

Scopes
1) OLED/LCD display and projection-display technologies for car interior use
2) Head-up displays, augmented reality, and intelligent cockpit for automobiles
3) Image and information processing for automotive displays
4) Materials/components/device structures suited to automobiles
5) Adaptive headlight system, and projection type signals for other road users
6) Vision and human factors for automobiles and other transport systems

Micro/Mini LEDs

Micro/Mini LEDs have recently attracted keen attentions in their applications to information displays. This topic will cover all aspects and issues of technologies for flat-panel displays with Micro/Mini LEDs implemented densely.

Scopes
1) Materials, devices, opto-electrical designs and manufacture of discrete Micro/Mini LEDs
2) Materials, devices, opto-electrical designs and manufacture of Micro LEDs monolithically implemented onto panels
3) Emissive Micro/Mini LED displays
4) Passive-matrix displays (PMDs) with a discrete Micro/Mini LED on each pixel
5) Active-matrix displays (AMDs)
6) LCDs with Mini LED backlighting
7) Assembly implementation of Mini LEDs directly beneath LCD cells
8) OpticaldesignsfordiffusepropagationofbacklightemittedfromMiniLED
9) Driving methods for local dimming by backlighting Mini LED arrays
10) Novel applications of Micro/Mini LED-based displays

Quantum Dot Technologies

This topic will cover all aspects of science and technologies of Quantum Dot (QD) and Quantum Rod (QR), ranging from materials research, device structure and properties, to device applications, manufacturing and high color gamut displays using QD/QR.

Scopes
1) Materials and properties for display or lighting
2) Novel Device structure and properties (QDCF, QLED, etc.)
3) New Device applications (Lighting, BLU, Display, etc.)
4) Device manufacturing processes (Inkjet, Roll to Roll, Photolithography, etc.)
5) High color gamut technology using QD/QR

 

Topical Session

Artificial Intelligence and Smart Society

Recently, artificial intelligence becomes a common technology, and it will be a key concept of smart society in the future, which is called Industry 4.0 and Society 5.0, where the cloud and edge are excellently connected. In this scope, the relationship between information displays, artificial intelligence, and smart society will be discussed. Some respective researchers will be invited as invited speakers, and some contributions from researchers being interested in these topics are welcomed.

Scopes
1) Ethnography and social studies
2) Survey and analysis of user needs
3) Cognitive experiments and design of displays
4) Novel interaction techniques and interactive applications
5) Computer-supported cooperative work (CSCW) using displays
6) Digital reading applications and educational software
7) Entertainment computing and media art

3DSA2019

Three Dimensional Systems and Applications (3DSA) is an international conference on the cutting-edge technologies for hyper-realistic systems and applications. The 11th conference (3DSA2019) is held in conjunction with IDW ’19.

Scopes
1) Augmented Reality & Virtual Reality
2) 3D Capture, Processing, Coding, Transmission, Displays, Systems, Contents and Applications
3) Interactive Systems
4) Holographic Technology and Free Viewpoint Image Systems
5) Haptics Technologies
6) Scent Delivery Technologies
7) Human Brain Sensing and Human Perceptual and Cognitive Mechanisms
8) Other Related technologies for Hyper-realistic Systems

 

IDW Scope

3D/Hyper-realistic Displays

This topic will cover several current topics encompassing 3D/hyper-realistic displays, systems and other related technologies.

Topic Areas
1) Stereoscopic, autostereoscopic, holographic, volumetric, head-mounted and other 3D/hyper-realistic display systems
2) Immersive, interactive and VR display technologies
3) 3D/hyper-realistic image interaction systems for Augmented Reality (AR)
4) Image capturing and information detection systems such as Multiple cameras, light-field camera, depth camera, 3D scanner, and others for 3D/hyper-reality and interaction
5) Human brain sensing technologies and systems for hyper reality and interaction
6) Multi-spectral imaging
7) New output devices or systems for 3D/hyper-reality and interaction
8) Algorithms for image coding, 2D to 3D conversion, multi-viewpoint representation and other image processing for 3D/hyper-realistic display systems
9) Digital archive systems for cultural heritages, medical images and others using 3D/hyper-realistic image systems
10) Human factor and evaluation of 3D/hyper-realistic display techniques and systems
11) Pictorial cue

Active-Matrix Displays

This topic will cover all aspects of active matrix displays.

Topic Areas
1) Active-matrix displays technology related to liquid crystals, organic/ inorganic light-emitting diodes, electrophoresis, electrochromism, field emission, micro-electro mechanical systems
2) Active devices including oxide TFTs, organic TFTs, silicon-based TFTs, CNT-FETs, Dirac-cone based devices (graphene, silicene, BN, MoS2, etc.) and solution-processed devices
3) Issues in high-resolution/large-area active matrix display and devices including array and circuit design technologies, addressing schemes, systems, fundamentals, device physics, structures, processes, new ma- terials, evaluation methods, reliability and mechanical testing
4) Novel emerging active-matrix displays and devices
5) Innovative applications of active-matrix devices.

Display Electronic Systems

This topic will cover general issues for display electronic systems.

Topic Areas
1) Driving methods, circuits, and systems
2) Video and still image processing including deinterlacing, scaling and, elimination of artifacts and blur
3) High quality color reproduction systems including high dynamic range and wide color gamut systems
4) High-fidelity systems such as professional use and master monitors
5) Exploration of future standards such as post-HDTV
6) Video interface technologies including data transmission and storage
7) Novel display systems including mobile/auto applications
8) Cooperative operations of functional components
9) Circuit technologies including high speed and low power driving
10) High image quality display systems, wide color gamut, and color reproduction.
11) Image processing algorithm for super-resolution, coding

Emissive Technologies

This topic will cover all aspects of science, technologies, and applications of phosphor, such as phosphor screens for electronic displays, lighting source, and other emissive devices, and will also deal with those for FEDs, ELDs and PDPs.

Topic Areas
1) Fundamental mechanisms and configurations
2) Modeling and simulation
3) Materials, components and fabrication processes
4) Field emission physics and characteristics
5) Inorganic ELDs (materials, process, devices, drive circuits, etc.) 6) LED (materials, devices, panels, lighting, etc.)
7) Phosphors for CRTs, PDPs, FEDs, VFDs and LEDs
8) Driving technologies and signal processing particularly embedded to emissive devices.
9) Picture quality, reliability and lifetime
10) Applications of CRTs, PDPs, FEDs and ELDs

e-Paper

This topic will cover all aspects of electronic paper ranging from materials science and devices to human factors and various applications for the future.

Topic Areas
1) Advancement of various display technologies for e-Paper to enhance colors, brightness and contrast ratio
2) Novel functional materials and components
3) Driving method 4) Human interfaces suitable for e-Paper from paper-like displays to tablet PCs
5) Various applications of e-Paper such as e-Books, e-Document, and IoT
6) Discussion of the social impact of e-Paper
7) Evaluation method taking account of human factors

Flexible Electronics

This topic will cover all aspects of flexible electronics, including material science, device physics, fabrication processes, and application systems for next-generation technology.

Topic Areas
1) Novel flexible devices in display and non-display fields
2) Flexible/stretchable mechanism and strategy
3) Flexible substrate innovation (plastic film, metal foil, ultra-thin glass sheet, textile, paper, etc.) and encapsulation
4) High -performance display principles (OLED, LCD, electronicpaper, etc.)
5) Fabrication methods especially for flexible devices (printing techniques, roll-to-roll process, transfer techniques, etc.)
6) Tolerance evaluation for bending and stretching deformation 7) Revolutionary device applications (bendable, foldable, roll-up screen, hanging, wearable, wrapping usages, etc.)

Human Factor

This topic will cover all aspects of vision and human factors related to information displays, such as visual ergonomics and requirements, image quality, display measurements, as well as new display applications and ergonomics.

Topic Areas
1) Visual requirements for display performance: luminance, contrast, grayscale, color, resolution, frame rate, viewing angle, etc.
2) Display image format for better visual experience, such as UHD TV
3) Analysis and improvement of image quality on displays, such as HDR, high-quality color reproduction, wide gamut, or moving image artifacts
4) Evaluation of image quality, such as subjective evaluation of new displays, or quality-improvement methods
5) Display measurement methods relevant to human factors
6) Ergonomics of new display applications, such as AR/VR systems, automotive visual systems, 3D displays, LED backlights, etc.
7) Visual ergonomics, such as visual fatigue, eye strain, legibility/usability, or actions/behaviors related to visually displayed information
8) Physiological/psychophysical factors and biometrics
9) Sensory/perceptual/visual illusions

Interactive Technologies

Touch panel technology continues to evolve. Camera systems are often employed in auto-stereoscopic displays. Sensing and displaying 3D posi- tions in space literally open a new dimension for a truly intuitive human interface. This topic covers all aspects of input technologies related to displays, ranging from materials, devices, application systems to discussions on how we interact with various systems.

Topic Areas
1) Out-cell, On-cell and In-cell touch panels
2) Touch panel materials, devices, production processes and systems
3) Image sensors
4) Adaptive and personalized interfaces
5) Input systems for augmented reality
6) Human-computer interaction and other emerging interactive technologies

Liquid Crystal Science and Technologies

This topic will cover all aspects of liquid crystal (LC) science and technologies, including LC material science, device technology, fabrication processes, evaluation method, and new technologies for display, photonics, and sensing applications.

Topic Areas
1) Physicochemical studies of LC materials
2) Nano-structural LC alignment and devices including blue phase
3) Surface alignment processes and characterization techniques
4) Electro-optic effects, display modes, optical design and simulations
5) Fabricating, manufacturing, measuring and evaluation techniques
6) High performance displays featuring excellent image quality including 8K-LCD technologies
7) Wide color gamut LCDs using QD or other new technologies
8) LC technologies for flexible displays, sunlight readable displays and low power electronic papers
9) Optical functional devices for non-display applications including LC lens, sensor, smart window and beam steering
10) LC semiconductors and organic electronics
11) LC photonic crystals and lasers
12) LC technologies for 3D / holographic displays

Manufacturing, Process and Equipment

This topic will cover technology trends and aspects of electronic displays from the perspective of manufacturing and printing fabrication processes.

Topic Areas
1) Fabrication methods of displays
2) Manufacturing process; photolithography, coating and printing technologies, soft lithography, roll-to-roll process and transfer techniques for high precision, and large area
3) Measurement and evaluation equipment

Materials and Components

Displays are sustained by a wide spectrum of advanced materials and components. In this topic, new materials and components for display systems, modifications and improvements of the existing systems are treated.

Topic Areas
1) Novel materials and components for display systems
2) Technology trends in panel structure and display systems
3) Manufacturing of optical components, devices or systems, and color filter technologies
4) Novel material and component technologies in automotive, avionics, shipboard, transparent, signage and simulator displays
5) LED/micro-LED/OLED/emissive source materials; quantum-dot/phosphor, lighting fixtures components, electro-optic devices and materials
6) Display lighting materials/components and fabrications, including light directing films
7) New developments in backlight unit (BLU) and frontlight unit (FLU) for transmissive, reflective, and transflective displays
8) Innovative technologies on material and component for 3D (stereoscopic, volumetric, holographic, light field) displays, AR/VR, flexible electronics, ultra-high resolution, EPD, MEMS/MEOMS and Sensor

MEMS

This topic will cover all aspects of science and technologies of MEMS for future displays, imaging devices, and related electron devices, ranging from materials research and basic device physics to display and other applications.

Topic Areas
1) Displays, imaging devices and other optical and electron devices using MEMS
2) Optical MEMS such as optical scanners, optical switches, optical mirrors, optical space modulators, optical filters, etc.
3) Sensors and actuators
4) Materials, components and fabrication processes
5) Fundamental mechanisms and configurations

OLED Displays and Organic Devices

This topic will cover all aspects of science and technologies of OLED, ranging from materials research and basic device physics to display including backplane technologies and other applications.

Topic Areas
1) Materials for organic devices (OLED, OTFT, OLET, QLED)
2) Device physics and related phenomena of organic devices
3) Backplane technologies for OLED applications
4) Fabrication processes for organic devices
5) Miscellaneous topics related with organic devices
6) Fundamental mechanisms and configurations of organic devices
7) OTFT for OLED displays
8) Organic light-emitting transistors (OLET)
9) Quantum-dot light-emitting devices (QLED)
10) OLED for lightings
11) Flexible organic materials and devices for OLED

Oxide-Semiconductor TFT

Recently, research and development on metal-oxide semiconductors have been carried out worldwide. Currently, a-IGZO TFTs have already been mass produced for use in AM-LCDs and AM-OLEDs. This topic will cover all aspects of science and technologies for oxide-semiconductor TFTs.

Topic Areas
1) Materials, device physics, illumination instability, degradation, fabrication processes, and production equipment
2) Display backplanes for LCD, OLED displays and e-Paper, circuits, and embedded systems
3) Flexible devices, transparent electronics, sensors, and other applications

Projection and Large Area Displays

This topic will cover all aspects of science, technologies and applications of projection, large area displays and the components.

Topic Areas
1) Projectors (conventional, pico, embedded, laser scanning, projection TV)
2) Intelligent display (wearable, near-eye, AR&VR, applications)
3) Microdisplay (LCOS, MEMS, HTPS) technologies for projection
4) Optics and optical components (light sources, screens, lenses, mirrors, films, etc.) for projection
5) Algorithms for image processing and artifact mitigation for projection and large area displays
6) Applications such as digital cinema, 3-D projection, 3-D measurement, signage, interior illumination, medical health care, and vehicle display systems including head up display, intelligent cockpit, and adaptive headlight
7) Large-area displays, tiled-displays, and projection mapping systems
8) Sensing applications (ToF, LIDAR, Machine Vision, etc.) in projection technology

User Experience and Cognitive Engineering

This topic will cover all aspects of social studies, cognitive science, and human-computer interaction that aim to open new use scenarios of displays.

Topic Areas
1) Ethnography and social studies
2) Survey and analysis of user needs
3) Cognitive experiments and design of displays
4) Novel interaction techniques and interactive applications
5) Computer-supported cooperative work (CSCW) using displays 6) Digital reading applications and educational software
7) Entertainment computing and media art